Register
Sign in
About
Program
Activities
Industry-Education Integration
Regular Activities
Projects
Courses
Standard Programs
Flagship Courses
Resource
Textbook
Expert
News
Partner
Contact Us
CATECP HOME
About
Activities
Industry-Education Integration
Regular Activities
Projects
Courses
Standard Programs
Flagship Courses
Resource
Textbook
Expert
News
Partner
Contact
Register
Sign in
< [Computer Application Technology] 1.MCU Principles and Applications
1.1 MCU Principles and Applications
+
1.2 The Minimum System of an MCU
+
1.3 Common Terms in Computing
+
1.4 Basics of C51 for MCUs
+
Please log in and play
1.5 Using Keil uVision5
+
1.6 Using the Proteus Simulation Software
+
2.1 Lighting Up an LED
+
2.2 Delayed Flashing of LEDs
+
2.3 Design of Water Lamp Circuits
+
2.4 Design of Traffic Light Control Circuits
+
3.1 Design of Independent Control for LEDs with Buttons
+
3.2 Design of Stage Lighting Control
+
3.3 Interrupt System of MCUs
+
3.4 Timer/Counter
+
3.5 Applications of the Timer/Counter
+
3.6 External Interrupts
+
4.1 Static Display of a Single Digit on a Display
+
4.2 Countdown Display from 9 to 0 on the Displays
+
4.3 Dual-key Control of Displaying Different Numbers on a Single Display
+
4.4 Use a Timer to Achieve a 1-second Sequential Display from 0 to 9
+
4.5 Recognition of Matrix Keyboards
+
4.6 Control a Single Display Output with a Matrix Keyboard
+
5.1 8-Digit Display Dynamic Scanning
+
5.2 Calculation and Display of Seconds
+
5.3 Dynamic Refresh Display of Numbers
+
5.4 Calculation and Display of Hours, Minutes, and Seconds
+
5.5 Button Adjustment of the Digital Clock Time
+
5.6 Implementation of Alarm Clock Functionality
+
5.7 Implementation of the Alarm Clock Sound Function
+
6.1 Basics of LED Dot Matrix
+
6.2 Showing Numbers on an 8x8 Dot-Matrix Display
+
6.3 Showing Chinese Characters on a 16x16 Dot-Matrix Display
+
6.4 Showing Multiple Chinese Characters or Graphics on a Dot-Matrix Display
+
Course Overview
+