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< [Computer Application Technology] 1.MCU Principles and Applications
Course Overview
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1.1 MCU Principles and Applications
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1.2 The Minimum System of an MCU
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1.3 Common Terms in Computing
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1.4 Basics of C51 for MCUs
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1.5 Using Keil uVision5
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1.6 Using the Proteus Simulation Software
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2.1 Lighting Up an LED
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2.2 Delayed Flashing of LEDs
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2.3 Design of Water Lamp Circuits
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2.4 Design of Traffic Light Control Circuits
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3.1 Design of Independent Control for LEDs with Buttons
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3.2 Design of Stage Lighting Control
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3.3 Interrupt System of MCUs
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3.4 Timer/Counter
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3.5 Applications of the Timer/Counter
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3.6 External Interrupts
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4.1 Static Display of a Single Digit on a Display
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4.2 Countdown Display from 9 to 0 on the Displays
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4.3 Dual-key Control of Displaying Different Numbers on a Single Display
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4.4 Use a Timer to Achieve a 1-second Sequential Display from 0 to 9
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4.5 Recognition of Matrix Keyboards
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4.6 Control a Single Display Output with a Matrix Keyboard
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5.1 8-Digit Display Dynamic Scanning
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5.2 Calculation and Display of Seconds
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5.3 Dynamic Refresh Display of Numbers
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5.4 Calculation and Display of Hours, Minutes, and Seconds
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5.5 Button Adjustment of the Digital Clock Time
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5.6 Implementation of Alarm Clock Functionality
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5.7 Implementation of the Alarm Clock Sound Function
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6.1 Basics of LED Dot Matrix
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6.2 Showing Numbers on an 8x8 Dot-Matrix Display
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6.3 Showing Chinese Characters on a 16x16 Dot-Matrix Display
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6.4 Showing Multiple Chinese Characters or Graphics on a Dot-Matrix Display
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